Blink is an immersive experience in mixed reality with LeapMotion and Oculus.

The experience begins with the player choosing to "fall asleep" and entering a virtual world representing a dream. The player can choose to explore the dream world with gestures or keyboard. However this dream soon turns into a nightmare when you discover slimes. To survive from the attack of the slimes, the player needs to wake up by using the LeapMotion quick switch gesture. After waking up, the player can conquer the nightmare by defeating the slimes using the tools found in the dream world.

Final Home Screen UI and Game Scene.

Test Gesture and the 3D UI.

My Role: Impelmentation of the 3D UI, Development of Weapons and Collision Programming in Unity using C#.

Tools: Unity 5, Leap Motion, Oculus Rift.